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A comprehensive play guide to Warcaster Neo-Mechanika by Privateer Press. I teach you all of the phases and the basic rules you need to know to play your first game of Warcaster. In fact, once you've watched this video, the only thing you need to learn will be tactics for each of the factions! Faction guides will be coming shortly! If you want to talk more Warcaster, jump into my Discord: / discord If you have any rules questions that aren't covered in this video, and you've read the manual, feel free to ask! 00:00 What Makes Warcaster Great 01:55 What To Expect From Rules 02:23 The Factions and Unit Definitions 03:04 Starting The Game 03:21 Deployment 03:53 Pulse Tracker, Pulse Rounds, Turns 04:10 Activation Phase 1 ISA 04:19 Charging Phase 1 ISA 04:40 Cypher Card 1 ISA 05:31 Activation Phase 1 ISA 06:50 Cypher Card 2 ISA 07:19 How Hitting And Damage Rolls Work 10:02 Deployment Phase 1 ISA 11:25 Charging Phase 1 MW 11:33 Cypher Card 1 MW 11:40 Activation Phase 1 MW 12:19 How Line of Sight and Cover Works 12:32 Shooting Examples (inc. Spray Weapons) 17:04 Cypher Card 2 MW 17:23 Deployment Phase 1 MW 17:48 Ironstar Alliance Turn 2 18:15 Squad Movement Rules 18:45 Squad Attacks 20:40 Summoning Models From Void Gate 21:25 Continuous Effects 22:06 Cypher Cards And The Rack 22:42 Wrap Up and Final Thoughts #privateerpress #warcaster #warcasterneomechanika Patreon: / glasshalfdead Merch: https://www.etsy.com/uk/shop/GlassHal... https://teespring.com/en-GB/stores/gl... Discord: / discord