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There is now a Kotlin version of this tutorial here https://goo.gl/KDVKaJ Please note that I don't respond to questions on the youtube channel but for those that require help I provide paid consultancy services here https://www.codementor.io/mobapptuts Part 1 of a new tutorial series on how to use the android camera 2 api's. For more info checkout - https://www.nigeapptuts.com/?p=185 To get the code to follow the tutorial you can clone from GitHub here https://github.com/mobapptuts/recycle... and then you will need to git Tag "camera2_base". This part purely focuses on the look & feel of the application, which is based on the recyclerview image gallery • Android Gallery App The first part of the android tutorial focuses on the image gallery part of the android application. Which is making the image gallery horizontal instead of vertical and moving the gallery to the top of the android application. At the end a TextureView will be added to the main layout which will be used as the preview surface for the android camera 2 api's. API's covered: GridLayoutManager.setOrientation Android studio (1.2.2) is the editor of choice (IDE) for this tutorial series. This tutorial series is the start of what I expect to be many so I encourage comments and feedback to improve the quality and viewing experience.