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kickstarter: https://www.kickstarter.com/projects/... Soon to be released! watch here for updates: https://hub.inktada.com/channel/tower... Enhancements for soon to be released 4.0: Ranged Magic Spell Awarded upon completion of quest. This will have 3 full charges each time you switch zones. It will also charge once per each mob vanquished. A Buff spell that has 3 charges per zone change allowing you to exceed your max health by 50 or, if under full health, heal your health by 50. A river zone where a rowboat is utilized. A rescue mission zone where you have to recover the mage Cheryth, and lead her to safety with odds stacked against you as well as an end boss. A complex plot involving 4 zones and a lich. Included in this scenario will be a swamp where a raft is needed and thought/planning is required to reach the end, a ruined castle, catacombs, and the final lich lair. Choices that lead to different end game outcomes. 8 hours of game play. Animation for the player - Finally! Yes, all mobs were animated on version 3.0, but I just didn't have the space at that time to get the player animated. The animations for the player are simple, but there's only so much you can do with PETSCII. Some mobs run away on low health. Total time of play recorded. Due to being playable on stock Commodore PETs with only a cassette, gameplay is designed to be linear in order, although you can choose to go back to (most) previous zones explored. Music: The River by Peter Cavallo