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Here's a no commentary Agony Longplay for the Commodore Amiga, showcasing its gorgeous pixel art, yet still a bit creepy, as it was true with many Psygnosis games. Played through WinUAE with A600 1mb settings. Never knew about this game back in the day, and what a shame... This would be a great thing to show my cocky friends talking all the time about their SNES, the venerable Amigas still had something to say. And this game would run with only 512kb of RAM, a true showcase for the system. As a shooter, it's just ok, and one of those were you are screwed if you lose your powerups. Still a fine game though. I am using the CRT-A2080-PAL filter within WinUAE combined with Reshade to achieve visuals similar to the legendary Commodore 1084s. You can read a tutorial on how to achieve this here: https://blog.johnnovak.net/2022/04/15... This video is optimized for 4K displays, however, you can watch in 1440p and still get a good amount of the intended look, albeit slightly blurrier. 1080p already looks too blurry for my taste, but still doable. Game: Agony Year: 1992 Developer: Art & Magic Publisher: Psygnosis System: Amiga OCS Social media: Twitter - / pagb666 BlueSky - https://bsky.app/profile/pagb666.bsky... Invite me to a coffe: https://ko-fi.com/pagb666 Wishlist: https://www.amazon.es/hz/wishlist/ls/... #commodore #longplay #retrogaming #amiga #gameplay #crt 00:00 Intro 04:08 Stage 1 Intro 04:45 Stage 1 08:50 Stage 2 Intro 09:25 Stage 2 13:14 Stage 3 Intro 13:51 Stage 3 17:19 Stage 4 Intro 17:55 Stage 4 21:20 Stage 5 Intro 21:55 Stage 5 25:32 Stage 6 Intro 26:10 Stage 6 29:51 Ending... Bugged for me. Bad crack?