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Bulletstorm 1 (2011) | PC First Gameplay

Bulletstorm is a 2011 first-person shooter game developed by People Can Fly and Epic Games and published by Electronic Arts (EA). The video game is distinguished by its system of rewarding players with "skillpoints" for performing increasingly creative kills. Bulletstorm does not have any competitive multiplayer modes, preferring instead to include cooperative online play and score attack modes. Set in the 26th century, the game's story follows Grayson Hunt, a space pirate and former black ops soldier who gets shot down on a war-torn planet while trying to exact revenge on General Sarrano, his former commander who tricked him and his men into committing war crimes and assassinating innocents. Development of the game began in June 2007. Adrian Chmielarz and Cliff Bleszinski served as its director and designer respectively, while Rick Remender, the author of Fear Agent, wrote the game's story. It was originally envisioned to be a cover-based third-person shooter, though the core combat loop and gameplay perspective went through multiple revisions. Pulp magazines, Burnout, Duke Nukem, and Firefly all inspired the team during Bulletstorm's development. The team experimented with competitive multiplayer modes and campaign cooperative multiplayer mode during production but decided to remove them because of technological constraints. Upon its release in February 2011 for Windows, PlayStation 3 and Xbox 360, the game received positive reviews from critics who praised its setting, graphics, action, pacing and gameplay, but was criticized for its story, short length, writing and multiplayer modes. It amassed a great deal of controversy with Fox News during its release window for its depiction of sexual jokes for humor. Bulletstorm was a commercial failure for both Epic Games and Electronic Arts, selling one million copies by 2013. Gearbox Publishing released a remastered version of the game titled Bulletstorm: Full Clip Edition in April 2017 for Windows, PlayStation 4 and Xbox One, and a version for Nintendo Switch, titled Bulletstorm: Duke of Switch Edition, in August 2019. A sequel was put on hold as the studio reallocated its resources to work on Gears of War: Judgment. A virtual reality version of the game, titled Bulletstorm VR, was released on December 14, 2023. Gameplay A screenshot of Bulletstorm showcasing the "Skillshot" system. A gameplay screenshot showing the "Skillshot" system. Players receive points when they perform creative kills. As a first-person shooter, Bulletstorm focuses on combat. The game features eight weapons, each with their own distinct behaviors.[1] In addition to standard firearms such as shotguns and assault rifles, the game features unusual weaponry such as the "Bouncer", which shoots explosive bouncing cannonballs,[2][3] and the "Flailgun", a cannon that shoots bolas weighted by grenades.[4] Each weapon has an alternate fire mode that uses "charges";[5] for example, the Screamer revolver's "charge shot" turns the weapon into a flare gun that ignites an enemy and sends them into the air.[6] The playable character is equipped with an "instinct leash" that allows him to pull enemies towards him; an upgrade unlocks the "Thumper", which slams down a ball of energy that launches all nearby enemies and explosive barrels into the air.[7] The player can also kick enemies or run and slide into them. If an enemy is launched into the air from the whip or by being kicked/slid into, they go into slow motion, allowing players to perform "skillshots".[8] Skillshots reward the player for killing opponents in the most creative and unusual ways possible.[9] Points are awarded for various actions, such as killing enemies in midair, making use of environmental hazards such as kicking enemies towards spikes and impaling them, or using a weapon's distinct feature.[6][10] The more complicated or unusual the skillshot, the more points players acquire.[11] Points are used as currency at "dropkits" scattered across the planet to purchase firearms, ammunition and upgrades.[6][12] Dropkit checkpoints are also the sites where players can swap their weapons,[13] access the Skillshot database, and view players' statistics.[1] Besides the single-player campaign, players can access two additional modes. In "Echoes", players must play through a single-player level and kill the enemies in the most unusual ways possible within a fixed period. Each player is given a rating on their performance, which is then uploaded to a leaderboard. Another mode is "Anarchy", a four-player co-operative multiplayer mode. In Anarchy, players must fight through waves of enemies and perform skillshots. When the group of players gains enough skillshots, they can then unlock new levels and arenas. The Anarchy mode has its own set of skillshots and a unique progression system.

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