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An intimate chat about why we're all sent on the Agile love train, but then eventually fall out of love and end up believing we must have done something wrong. What if we didn't? What if Agile isn't enough when you try and apply it to the games industry? Let's find out! Part Two is here: • Scaled Agile Isn't Enough for Game Produce... Please let me know what you would like covered in more detail and I'll find some production friends to come help out with answering your questions. 00:00:00 Intro and brief Agile History 00:07:00 Agile Manifesto - why it still matters 00:15:50 Agile Principles - over process.. 00:31:00 How much can be applied to game development? 00:35:25 Scrum - are you sure you're doing it right? 01:06:00 How game development adapts Scrum principles 01:16:20 Summary and what comes next Please let me know what you would like covered in more detail and I'll find some production friends to come help out with answering your questions. Free resources: https://www.game-production.com/freer... Courses: https://www.game-production.com/gamec... Book (CRC Press, 2026): https://www.game-production.com/riskm... Newsletter: https://www.game-production.com/newsl... ABOUT GAME PRODUCTION ACADEMY Game Production Academy helps game producers and production leaders deliver predictably without crunch. Expect practical guidance on planning, leadership and risk management with templates, examples and case breakdowns. Students and educators are welcome.