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Every major studio has custom bespoke tools that they employ on high-level projects. Here at Doublejump, we think that’s great, and now we want to share some of those tools with you. Oh, and we’ll give you a quick overview on how to make your own...if you’re crazy enough to do so ;). https://www.doublejumpacademy.com/wor... In this mini-masterclass, Urban will walk you through how he created both Maxiums Detalius and Soot or Die. These custom microsolvers will allow you to generate more realistic explosions and fire simulations by mimicking real-world phenomena. Create super-fine details with Maxiums Detalius and mimic that black powdery smoke left over from incomplete combustion, known as soot - all with easy-to-use controls. We’re talking BIG STUDIO quality here. These tools will get you that last 10% and give you the ability to really squeeze out those crispy details. Seriously, any more realistic and you’d lose your eyebrows. *Mid/Advanced level instruction. *For more information on VEX and coding in houdini, check out Master the Art of VEX and Python by Corbin Mayne