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In this video, we explore the State Pattern, a behavioral design pattern that lets an object alter its behavior when its internal state changes. What you'll learn: Intent: Understand how the State Pattern helps in managing state transitions cleanly and effectively. Real-World Use Cases: Jira Tickets: Seamlessly transition between "To-Do," "In Progress," and "Done" states. Document Editors: Change toolbar functionality based on the document state (e.g., Read-Only vs. Edit Mode). Music Players: Different behaviors for playing, paused, and stopped states. Visualizing with Diagrams: Sequence Diagram: Capturing the interaction between the context and state objects during transitions. Class Diagram: Depicting the State interface, concrete state classes, and the context. Code Walkthrough: Implementation of Jira Ticket transitioning through To-Do, In Progress, and Done states. Trade-Offs: Strengths: Promotes Single Responsibility Principle, simplifies code for complex state transitions, and enhances maintainability. Weaknesses: Can increase the number of classes and make state logic scattered across multiple files. Resources: UML Diagrams: https://drive.google.com/drive/folder... Code Repository: https://github.com/udaykirankavaturu/... #coding #DesignPatterns #LowLevelDesign #SoftwareEngineering #OOD #UdayKiranTech #StatePattern Video Chapters: 00:00 intro 00:17 intent 00:26 real world use case examples 04:25 UML diagrams 09:21 code 14:10 trade offs 15:14 summary and thank you