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Welcome to Lecture 37 of the Ultimate Low-Level Design (LLD) Series by Coder Army! Eighth week for #lowleveldesign #systemdesign #8weeksLLdchallenge We are doing 8 weeks challenge and going to complete the whole course within the duration with quality content on Youtube. Let’s learn LLD like never before and attain advance level mastery on this subject. LLD Deep Dive: Building a Chess Game from Scratch In this video, we break down the complete Low-Level Design of a Chess game — piece by piece. From how to represent the board and pieces to move validation, checkmate detection, and extensible game flow — you’ll see how to translate classic chess logic into clean, maintainable code. What You’ll Learn: Designing the Board, Squares, and Pieces with OOP principles Using Enums and Polymorphism to handle moves for King, Queen, Rook, etc. Validating legal moves, check and checkmate conditions Implementing game loops and player turns Writing reusable, testable classes for real-world system design interviews Complete UML walkthrough and live code explanation Join Coder Army Whatsapp Group: https://www.youtube.com/redirect?even... Code and Notes: Github : https://github.com/adityatandon15/LLD Connect with Aditya Tandon Instagram : / adityatandon2 LinkedIn : / adityatandon2 Twitter : https://x.com/adityatandon02z 00:00 Introduction 01:14 Requirements 04:42 Happy Flow 07:23 UML Diagram of Chess 52:03 Clean UML Diagram & flow analysis 58:05 Code for Chess Application 01:48:48 Output Visualization #ChessLLD #SystemDesign #LLD #LowLevelDesign #DesignPatterns #ObjectOrientedDesign #Cpp #ChessGame #SoftwareEngineering #CodingInterview #MediatorPattern #StrategyPattern #ObserverPattern #FactoryPattern