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A short demo by Angel Mata, released January 2003. Download it here: https://mfgg.net/index.php?act=resdb&... An impressive tech demo showcasing abilties from Yoshi's Island incorporating into the default Clickteam platform engine -- a flutter jump, a tongue attack that converts enemies into eggs, a ricocheting egg throw (holding Up and then pressing Ctrl), and a head ram for ploughing through enemies when at full speed. It can even pause the game without opening a dialogue window! It's still got the trademark Clickteam quirks, but the new features make a surprisingly smooth transition. Pity about the level itself. Built largely upon assets from Harley's Humongous Adventure, it's too blocky and cramped to capture the free-flowing open-air vibe of Yoshi's Island; ricocheting eggs off walls is satisfying, but it's too stop-and-go for Yoshi himself to come into his own. As far as I'm aware, the author released no other games on MFGG, and didn't make the code open-source, so we can only wonder what could've been...!