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Download complete Unity project 👉 / code-access-and-115951664 📍 Support us on Patreon and help us make more videos like this one ⏩ / prettyflygames In this episode you will learn how pick up other objects using joints to provide a physics accurate carrying mechanism. This method will work on other rigid bodies including other active or passive ragdolls. Fixed joints will be used to achieve this but in Unity they are not always as fixed as you'd like so I'll show you how to make them a lot more stiff. It will also work online in multiplayer mode using Photon Fusion. As a bonus I will also cover how to use post processing to make your game look more pretty with vibrant colors. 💥 Join Our Community! 💥 💬 Discord / discord 🐔Twitter / prettyflydev Music "Super Circus", "Shades of Spring" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/b... Chapters: 00:00 Intro 00:10 Post processing 🎨 03:13 Grabbing animations 🎥 20:31 Grabb code 🖐 36:42 Making fixed joints more stiff 41:01 Release object code 57:47 Getting stronger 💪 1:01:41 💗 Patreon supporters #PrettyFlyGames #LearnUnity #UnityTutorials #gamedev