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Let's talk about the Step Sequencer Values Editor in Drambo 2.0! Velocity, gate, offset, probability, retrig, cycle, components... the gang's all here! Who re-recorded voiceover for the intro because he originally said 'sequence' rather than sequencer? This guy! That's attention to detail! Your man of the people tackles the SSVE with the blind optimism that he can get it all done in 15 minutes, but 45 minutes later he's still going. Now he needs a sit down - metaphorically, obviously, because he was seated throughout. In this video, you WILL learn about all the different sections of the SSVE. You WILL hear loads of workflow tips and how to ensure you never play the same sequence twice. You WILL continue to wonder if good music can ever be made during a tutorial. You WILL hear about a current bug. And we'll end with a roundup of a few of the useful types of step components in the 'Comp' tab. If you're into this kind of thing, please like and subscribe! And don't forget to comment below to let me know what you'd like me to cover in future tutorials. While the chapter headings below cover the main subject of each section, other parts are referenced throughout, including a bunch of workflow tips for various aspects of Drambo 2.0. So as usual with my videos, sitting down with a drink and watching the whole thing is recommended if you have the time! 00:00 Straight in! 01:18 Velocity 06:38 Gate 10:26 Offset 18:49 Probability 27:06 Retrig 29:45 Cycle 33:18 Bringing it all together 35:17 Comp (step components) begin... 36:21 Jump condition 38:24 Randomise your jump 39:42 A bug, and how to avoid it 41:11 Once condition 41:35 Scene conditions 42:38 Transpose condition 44:19 Outro