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Nobody asked and maybe no one cares... but I Do! Metal Game Solid Demo (Sensor Based) - G 000 2LW 885 Stealth Ray Demo - G 002 44L VL1 Can you simulate a proper stealth detection system with the tools available in Game Builder Garage? I think you can at least get pretty darn close. Normally, you have a detection cone and a ray or a set of rays thrown out at the player. If they connect with no obstacles in the way, you're detected! We can simulate a line renderer sort of by using a fast moving object with some data collection. In this case, we're collecting what kind of object(if any) is in the path. Maybe some other applications can include distance checking, etc. Chapters 00:00 Intro 01:00 Begin Build 04:48 Results & Code 05:09 Demo Contents 05:18 Outro Questions, suggestions, requests? Let me know in the comments. Thanks for watching, have a lovely day! #GameBuilderGarage #GBG #Nintendo ───────────────── Game: Game Builder Garage Genre: Programming Game Platforms: Nintendo Switch Developer: Nintendo Publisher: Nintendo Release Year: 2021 ─────────────────