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Here’s a tutorial to begin the process of turning your 2D maps into 3D objects for beautiful renders and 3D printing. Part 1 gives a bit of background on the different approaches we can take, and focuses on the most simple approach that can also lead to the most realistic results. If you don’t want to do this yourself, or pay for the premium versions of Gaea2 to get the higher quality heightmaps or tiled builds, reach out to us through our Etsy store to organise a commission: https://www.etsy.com/uk/shop/KilroysK... 0:00 Introduction 1:07 Heightmap strategies 2:39 Starting from a landmass 4:31 Wonderdraft workflow 11:09 2D image and Photoshop workflow 17:59 Shaping terrain 23:55 Exploring the terrain and wrap up You can also check out examples of our unofficial fan art interpretations of campaign maps for places like Barovia and Icewind Dale, which are free to download here https://www.myminifactory.com/users/K... Download Gaea here, with the option to upgrade to a premium version for higher quality results: https://quadspinner.com/ Download Wonderdraft here: https://www.wonderdraft.net/ Download Blender here: https://www.blender.org/