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Shatter strike is one of the skills with the ability to demolish Uber Aberroth in a reasonable time. I'd say this is a decent pick to farm the boss, although Umbral Blades Falconer is probably stronger. Main reason I made this build is because I got my first semi optimal Scissor of Atropos (although crit multi or attack speed on it would probably be better). Thank you EHG for Rune of Weaving, I can trash 99% of my Weaver's will items directly after they drop (I'm still not happy about the RNG of these items). This is also one of my only builds to use full Legendaries, kinda wild but they combo really well. Also you should probably be manually casting Enchant Weapon and Flame Ward. I just didn't wanna change my setup... Spellblade's main defense ward got nerfed this patch (while Twisted heart/Exsanguinous escaped due to the health buffs indirectly boosting them). So how does this build manage to survive while having the additional damage taken of dual wielding? The answer is lots of DR, you got the base 12% of Arcane shielding and 8% sphere of protection, dual red rings for another 10% each, 20% from null portent(requires high rolls to reach 115% resistance) as well as 5k to 9k armor with 20% armor mitigation applies to DoT. As a melee build, we are also forced into the tax of Shattered chains and the Doom boots (since dual red rings) which fit really well with their haste on hit and increased teleport cooldown. Is Shatter Strike OP? I don't think so, it specializes in high single target but has mediocre clear and can get overwhelmed with a large number of packs (especially ranged ones) due to its highly melee nature (you need to hit with mana strike as well to maintain mana). I think that's a fair tradeoff.