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00 Agent: James Bond Mission 8: Teotihuaca'n Part I: Aztec Complex Primary objectives: a. Reprogram shuttle guidance b. Launch shuttle ------------ This year was the 10th anniversary of me finishing my original GoldenEye walkthrough here on YouTube. To update it for today's standards, I recorded a whole new playthrough in 4K 60FPS and with a mod that extends the draw distance to avoid object and character fade-in / fade-out. Check out my other GoldenEye videos and playlists: All cheats guides: • GoldenEye 007 N64 - All Cheats Guide Full soundtrack: • GoldenEye 007 N64 - Full Soundtrack (HQ) GoldenEye XBLA remaster: • GoldenEye 007 XBLA - Longplay (4K 60FPS) 00 Agent playthrough: • GoldenEye 007 - Playthrough 00 Agent Playlists: / @graslu00 This is being played on PC with 1964 GEPD Edition, with an original N64 controller and with extended render distance: • GoldenEye and Perfect Dark PC (1964 GEPD t... This playthrough will not have any watermarks. This does not mean they're free to use. If you wish to use these for clips, background footage or similar you will have to credit me, otherwise you have no permission to use these videos and I'll take action if necessary. Feel free to contact me. ------------ My social accounts & links: ►Twitter: / graslu00 ►Discord: / discord ►Facebook: / graslu00 ►Reddit: / graslu00 ►Subscribe! / @graslu00 ►Become a member! / @graslu00 ►Outro track by Tweaklab (Remix of GoldenEye 007 "Folders") - / folders-goldeneye-007-menu-music