У нас вы можете посмотреть бесплатно Fantasy Zone II: The Tears of Opa-Opa (Arcade) - Longplay или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
If you enjoyed watching this video please give us thumbs up, leave a comment below, share this video with others! Press the bell icon to get notified about new videos. It will greatly help us make more content like this. A longplay of Fantasy Zone II: The Tears of Opa-Opa. 00:00 Attract Mode 01:41 Round 1: Pastaria 02:48 Round 2: Sarcard 03:52 Round 3: Hyarican 05:02 Round 4: Vow Vow 06:46 Round 5: Caprifta 08:08 Round 6: Fuwaread 09:21 Round 7: Sbardius 10:51 Round 8: Volfine 15:00 Ending The Sega System 16 version of Fantasy Zone II: The Tears of Opa-Opa (ファンタジーゾーンII オパオパの涙), sometimes called Fantasy Zone II DX unofficially, is a special Fantasy Zone game first seen in the Sega Ages 2500 series entry, Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection. It is a remake of Fantasy Zone II: The Tears of Opa-Opa running on emulated Sega System 16 arcade hardware. As of MAME version 0.146u2, the game is currently available to play in an emulator. Fantasy Zone II was re-released with additional features in 2014 in Japan and 2015 worldwide as 3D Fantasy Zone II W on the Nintendo 3DS. This version of Fantasy Zone II borrows many of the features seen in the original Fantasy Zone II, though is not a straight port of the game. It re-introduces the radar missing from the home ports of Fantasy Zone II and adds/tweaks various features to make the game more similar to the original arcade Fantasy Zone. Many of the backgrounds were re-invented, music and bosses altered and there are only two sections to each level - a "Bright Side" and "Dark Side" variation, both having a different name for the planet. In the Dark Side variations, the enemies are more numerous and aggressive, and the regular shop balloons are replaced with hidden ones that must be found, but the player can earn more money from defeating enemies. Depending on which side the levels are finished in, the game will result in one of three different endings. Special weapons function differently in this game. Instead of being limited in ammunition, the player has to hold the Bomb button to charge a gauge, then release it when the gauge is full to activate it. The player can hold on to a Special weapon for as long as they like until they lose a life. Additionally, primary shot upgrades now double as an extra hit point, replacing the extendable life bar; should the player be hit by an enemy or bullet while using a primary shot upgrade, they will survive the hit, but will instantly lose the upgrade and revert back to the Twin Shot. If the player dies while fighting a boss, they will be sent to a special Parts Shop that only sells engine upgrades, allowing them to repurchase the engine they just lost. Another notable change is that if the player takes too long to finish a level, an invincible gray drone-like enemy will appear and will begin to chase Opa-Opa throughout the level, even into boss battles. The player will be able to outrun the enemy with certain engine upgrades, and the enemy will only disappear if a boss is defeated. Follow us on X (formerly Twitter): https://x.com/amyrose2904 #retrogaming #sega #arcade #longplay