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Learn modelling dice in 4 different ways, learn some good topology for creating such hardsurface modelling and elevate your modelling skill to the next level Welcome to the channel! I create in-depth Blender hard-surface modelling tutorials that focus on design principles, clean topology, and the thought process behind every model. Instead of rushing through steps, I break down why each decision is made — proportion, edge flow, bevel strategy, surface continuity, and industrial design logic. All tutorials are created using mostly Blender’s native tools — no costly add-ons, no shortcuts that beginners cannot follow. Whether you're just starting out or already an experienced 3D artist, you’ll learn practical workflows, modeling techniques, clean topology habits, and real production-level problem solving. Expect detailed explanations, multiple modeling examples, non-destructive workflows, best practices, and insights that help you think like a professional hard-surface artist. If you want to understand how to model AND why to model it that way, subscribe — new tutorials are posted regularly. 🎯 You’ll Learn: ✅ 3D modelling design principles ✅ How to think before you model an item ✅ Deep analysis on a model with example ✅ Master Blender’s workflow for precision hard-surface modelling ✅ Render professional-quality results using Cycles ✅ Learn a design approach to model a similar shape 💡 Perfect For: Beginners • Intermediate Blender users • Product designers • 3D artists 📦 Tools Used: Blender Subdivision & Bevel workflow Principled BSDF shader Cycles rendering Addons F2 Looptools (https://extensions.blender.org/add-on...) 💬 Support the channel! If you found this helpful, like 👍, comment 💬, and subscribe 🔔 for more Blender hard surface tutorials and product visualisation tips every week! Follow me: [Instagram/Twitter/Discord links] Follow me on Instagram: / sudipto_3dcollectiveart #BlenderTutorial #Blender #BlenderModeling #HardSurfaceModeling #ProductVisualization #BlenderTexturing #UVUnwrap #BlenderBeginner #BlenderTips #3DModeling #BlenderMaterial #BlenderRender #BlenderWorkflow #3DDesign #MadeInBlender #HardSurfaceModeling #BlenderTutorial #BlenderHardSurface #CleanTopology #BlenderModeling #BlenderTips #3DModeling #TopologyTips