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Chapter 11: "Follow Freeman!" - Part 2 After capturing the Overwatch Nexus, a vicious street battle erupts between the Resistance and the fearsome heavy synth units of the Combine. In the shadow of the Citadel, Freeman must fight his way through a gauntlet of Striders and find a way to infiltrate the imposing fortress. Playlist of completed chapters: • Half-Life 2 - Full Playthrough [Hard] Notes: Striders can impale Resistance members with its legs if they get too close, which is unfortunately not shown in this video If a Strider spots Freeman while he's going through the tunnel at 5:23, it will lower itself to fire into the opening As shown at 7:12, Striders are also vulnerable to weaponry other than the RPG, such as SMG grenades, grenades punted with the Gravity Gun, and Combine Energy balls. In particular, energy balls will cause Striders to gib. All alternate forms of damage other than the RPG will have reduced effectiveness against Striders The Strider that appears in the destroyed tunnel (10:48) will lose track of Freeman once he's in the building (unless Freeman is actively shooting it). The Scanners that show up at 11:02 allow it to track Freeman's location if they manage to photograph him The last Lambda cache in the game, #45, is found at 14:14 Half-Life 2's revolutionary and cutting edge squad AI can be seen at work at 16:01 The area at 16:56 has a constant stream of respawning Combine soldiers that keep attacking the player until the patrolling Striders reach certain spots of the map to use their Warp Cannons Trivia: Freeman can fire on and kill the Striders at the plaza with the RPG from the rooftops, by guiding the rocket over the fencing (2:18) The suppression device can be seen up close at 2:53 The Strider (4:34) is said to be partially inspired by the tripods from H.G. Well's The War of the Worlds At 23:16, Barney's line is barely cut off, and the full line (including the full expletive) can be found in the game files. I always found it interesting how Valve censored the line for an M rated game