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The Chainbreaker is the uncrowned king of one-shots. Being one of the two classes who were released with the "Gods & Relics" update, he slaps enemies around like wet towels. His passive ability allows him to build up a combo. After three hits with Runic Strike heis next ability will have a cost reduction and shorter cooldown. This is necessary because his other abilites take a lot of energy to use but they are also incredibly overpowered. Infused Fist smacks an enemy away from you and if it hits another enemy, they both take damage. Eruption is your ultimate killing tool, it has a huge are of effect and deals massive damage twice. What makes Chainbreaker so powerful is that all of his abilities use both phyiscal and magical power to fuel their attack damage. This means that this class benefits heavily from omnidamage. I use Marker of the Unbound, which makes me immune to blight damage for the first few rounds but also gives me permanent omnidamage if I use abilities inside blight. The rest of the run is simply stacking as much omnidamage as possible and then killing almost everything with a single attack. I expect Chainbreaker to be nerfed when the full release eventually hits on april 10th.