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Has been quite a while since I played a formal Feudal Wars match and especially one in Multiplayer. Alot has changed since last time. Namely the addition of the resource food and a bit of a rework to the unit and economy system. So basicaly all military trained cost food and you can only get that food from farms which costs wood. Wood comes from lumber camps which you can build using gold which comes from mining camps which cost wood (more wood equals more gold and vice versa). There are still gold mines and lumber camps on the map you can try to capture from GAIA which defends it with small armies of archers and infantry (these won't die if an enemy attacks them. they would be captured by them). Starting Town Center building still trains spearman and building works the same way just about. Must age up to get more units/buildings available but also the upgrade of all your units instantly upon aging up. The Human opponent was extremely new as the bot consumed them but even with so much rust killed it in the end. Definitly closer to that Age of Empires 2 feel (your farms even deplete of food after so many minutes forcing a replant). #feudalism #england #feudalwars