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######### Docs. ######### https://dev.epicgames.com/documentati... P4V Client download workaround for not filling up contact information: https://www.perforce.com/downloads/he... ######### Client Commands ######### p4 set P4USER=YourServerUsername p4 set P4PORT=YourServerIPaddress:1666 p4 set P4CLIENT=YourWorkspace p4 set P4EDITOR="AbsolutePathToYourNotepad.exe" p4 typemap ######### Additional Note ######### If you have uploaded all of the files from the very beginning to the server like I did, bare in mind that Unreal Engine don't really need all of the files. So let's delete the ones that we don't really need: 1. In Perforce, go to "Depot". As you can see in there, our original folder structure was: My Project - Config - Content - Intermediate (this has to be deleted) - Saved (and this has to be deleted) - My Project.uproject .p4ignore 2. Having the "CTRL" key pressed on your keyboard, select "Intermediate" and "Saved" folders. 3. Select "Delete" button 4. "Pending Changelist" pop-up appears: Select "Ok" button 5. "Delete or Replace Writable Files" pop-up appears: Select "Continue" button 6. Select the "Checkout" button 7. Write a description inside "Write changelist description" then select "Submit" 8. Your "Depot" structure should look like this now: My Project - Config - Content - My Project.uproject .p4ignore You can also find this step in the official UE tutorial https://dev.epicgames.com/documentati... And that's it, the unnecessary files should be gone now.