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Should it really take PirateSoftware ten years to make his game? I'm making a game that's inspired by Heartbound to find out. (Note: This game is a work of parody and fiction. While inspired by real-world ideas and events, nothing in this game is meant to depict any real person’s actions, words, or thoughts as factual. In short: it’s made up, shouldn’t be taken seriously, and exists purely for humor, critique, and entertainment.) (Another note: Although I'm using NES/SNES games as references for pixel art, in particular Harvest Moon, all art is (or will be) original. To clarify, I'm not using any artwork from any other games, which includes the game being parodied.) Playlist: • Heartbound parody game dev log In spite of the length, there's not a lot that's new in this video, which I kinda feel bad about. I had some dialogue/scripting/triggers in the already-existing maps that needed to be implemented, which, they are now. I think up next is making the dog an active party member, which, in my mind is going to take some work, and hopefully enemy behaviors. #stopkillinggames