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These are my initial thoughts and reaction to the last main story quest and ending, Back To Their Origin. There was also a post credit scene as well! This was for sure one of best crazy boss fights in gaming history. Glad we have game like Final Fantasy 16. Follow me on other social platforms! 2nd Channel - / @yozorasleepz TikTok - / yozoradreamz Twitter - / yozoradreamz Twitch - / yozoradreamz Timestamps: 00:00 Preview Of FF16's Crazy Last Moments 00:18 Intro & Comments On My Playthrough 4:28 Back To Their Origin Quest 15:55 Ifrit, Phoenix, & Bahamut VS Ultima Prime 19:50 The Aftermath 23:53 Clive & Joshua Find The Mother Crystal and Ultima 37:40 Final Boss Fight - Ultima 42:35 Eikon Boss Fight - Ultima Risen 51:18 Final Phase - Ultimalius 1:04:01 Sending Ultima Back To His Final Fantasy - ULTIMALIUS SLAIN 1:05:08 Final Fantasy XVI's Ending 1:19:22 Credits + Thoughts To The Whole Game 1:19:34 DLC coming for FF16? 1:21:08 Cinema. 1:22:00 Some Comments About The Story 1:22:34 Side Quests / Discussing Quest Design / Level Design 1:26:24 What This Game Lacks (Gameplay Loop, Difficulty) 1:28:51 Reflecting On FFXVI's Development Cycle 1:29:31 First Half Of The Game Felt "Different" 1:31:20 Thoughts On Second Half Of The Game 1:32:35 Immersive With Story? 1:33:32 Craving For More Gameplay 1:34:21 Wondering What's Next For FF16 & Overall Thoughts 1:34:50 Lack Of RPG Elements, does it matter? Missed Opportunities? 1:36:38 What Love About This Game 1:39:39 Graphics & Performance On PS5 & Comments About 120HZ 1:44:11 Wrapping Up My Thoughts 1:45:38 Post Credit Scene 1:48:44 Why This Game Is Special To Me (An Amazing Take On DMC Gameplay) #finalfantasy #finalfantasy16 #finalfantasyxvi "Final Fantasy XVI is a 2023 action role-playing game developed and published by Square Enix. The sixteenth main installment in the Final Fantasy series, it was released for the PlayStation 5 as a timed exclusive. The game features segmented open environments and an action-based combat system involving melee and magic-based attacks. There are recurring series features including Chocobos, and summoned monsters called Eikons, which are both fought as bosses and used through channelling their power in combat. Final Fantasy XVI is set in the fictional world of Valisthea, a world divided between six nations who hold power through access to magical Crystals and Dominants, humans who act as hosts for each nation's Eikon. Tensions between the nations escalate as a magical drought dubbed the Blight begins consuming the land. Clive Rosfield, guardian to his younger brother Joshua, witnesses his kingdom destroyed and becomes involved in the growing conflict between Valisthea's nations and the secret power behind the war tied to the dark Eikon Ifrit. Beginning concept development in 2015, the staff included Naoki Yoshida as producer, Hiroshi Takai as main director, artists Hiroshi Minagawa and Kazuya Takahashi, Kazutoyo Maehiro as creative director and lead writer, Masayoshi Soken as composer, and Capcom veteran Ryota Suzuki as battle designer. Yoshida's aim was for a dark fantasy storyline that would have broad appeal and reinvigorate the series. Its production and promotion were impacted by the COVID-19 pandemic, and later by the Russian invasion of Ukraine. Upon release, the game was well-received by critics. Praise was given to its story, characters, music, and combat system. Criticism focused on its lack of deeper role-playing elements, framerate issues for