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Univah Film Engine™: The World's First Native Film Engine The Univah Film Engine™, powered by rReligionVFX™, is the world's first native film engine ever created. Built from the ground up by The Stephanie Michaels Software Company, Univah Pro is the industry standard for Real-Time VFX, Motion Graphics, and 3D Animation, designed exclusively for linear film production—not gaming. Why Univah is a True Film Engine: No Game Logic: Eliminates the overhead of game-based architectures. rReligionVFX™: A proprietary system for high-end visual effects and motion graphics without complex node trees. Native Real-Time Rendering: Built for film studios, AAA developers, and students who need instant photorealistic results. Get Started with Univah: Univah Lite (Released Nov 13, 2025): FREE for university faculty and students. Risk-Free Subscription: Start for just $27/month. Free Trial: Request a free 1-month trial of Univah Pro by contacting us via our website. Visit the official SM Software Company Website for downloads and documentation. ---------------- Discover how Univah is realizing the MovieLabs 2030 Vision for the future of media creation. This showcase demonstrates a breakthrough in Principle 10: Real-Time Iteration and Feedback, featuring our proprietary real-time SDF rendering engine. In this 10-minute technical deep dive, we demonstrate how Univah eliminates traditional rendering bottlenecks: Real-Time Lighting & PBR: Seamlessly add and edit lights with instant physical accuracy. SDF Operations: High-fidelity modeling and blending using Signed Distance Fields with zero wait time. Slider-Based Motion Graphics: Move beyond complex nodes with intuitive, real-time creative controls. One-Click Style Switching: Instantly toggle between Sketch and PBR modes for immediate pre-viz to final-viz feedback. Interactive Cinematography: Adjust film gates, resolution, and camera paths in real-time with zero latency. This video is part of our official submission to the MovieLabs 2030 Showcase Program. #FilmEngine #UnivahPro #rReligionVFX #VFXSoftware #RealTimeRendering