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The final test to become a SeeD is at the Siege of Dollet, where Squall—together with his squad members, Zell Dincht and Seifer—must secure the central square of the occupied city of Dollet. They uncover the reason the Galbadian Army has invaded: to reactivate an abandoned radio tower, although they cannot fathom why, seeing as the worldwide radio interference affects all transmissions. Seifer abandons his team and disobeys Garden's orders by leaving their post, and a spunky girl, Selphie Tilmitt, joins the party when delivering a withdrawal order. After Galbadia activates the tower the cadets are chased back to the beach by a spider-like war machine... 0:00 Intro 1:12 Training - Card Capture 7:17 Balamb Town - Queen of Cards 10:50 Triple Triad 14:50 Squad B 18:50 SeeD Mission to Dollet - Headmaster Cid 24:22 Mission Briefing 27:38 The Landing 29:25 To the Central Plaza 34:22 Seifer's Orders 43:56 The Communication Tower 52:30 Biggs & Wedge 55:00 Evloret 1:01:40 Escape the X-ATM09! 1:10:06 Mission Complete 1:14:22 Defeat the X-ATM09!