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Writing an analysis on God of War turned out to be the hardest essay I’ve written all year, but it revealed to me why Kratos has so much difficulty talking to his son about his past, and why it’s so important that he does. I love this game, these videos are all about why I think something is great, but in this instance, I think some people are going to disagree with the way I read some things. I INVITE THIS. I am not trying to explain the story, just what I took from it, in a way I think people will enjoy. So, a little context on why this took forever, and why I think some people are going to be disagreeable: I went back and forth a lot on what exactly sets Atreus off after Tier’s temple. Atreus is reckoning with what it means to be a god, and sees that the Greek’s interpreted his father in an incredibly negative light. This makes it seem like his anger is targeted at mortals that don’t understand the gods, and explains why he snaps at Sindri. This doesn’t explain how he talks to his father. I would expect him to be sympathetic, his own Dad learned to hate himself from the mortals in his home land, but instead he treats him like dirt. The alternative explanation is that he believes the Greek interpretation. His father is hiding his past, because he was an incredibly scummy person. This makes MORE sense, Atreus treats his father like he’s a hypocrite, and explains what he understands about his dad’s “fireblades”. It doesn’t really explain his other douchebaggery. How can he feel so cocksure about being a god at the same time he feels made at his father about being a terrible god. The other reason this took forever, where do Atreus and Kratos reconcile? Well, by the time Kratos and Atreus are flipping the temple, Atreus has “found his equilibrium”, so it had to be before that. The flying ship in Helheim turns out to be it, when Kratos realizes how crucial his son is as a peer, not just a BOY. The push off moment actually mirrors an earlier scene in the game, where Atreus recites runes to lift a magic elevator to Thormir’s hammer, then they push off together. This is NOT emphasized at all, even mentioning it would see me accused of making stuff up. Meanwhile, the best scene in the game, when Kratos gives his son his knife, and tells him to be better than him, serves next to no narrative significance. This occurs right before Atreus becomes insubordinate, but would have carried so much more heft in Helheim, or even in the area where Kratos and Atreus are trying to flip the temple. Frankly, this part of the game is really confused, and I just became more frustrated the more I immersed myself into it. These videos aren’t critiques, though. I’m trying to get at the root of why something works, and capture what it made me think, and feel. I picked the arc I thought the writers were going for, and just tried to run with that. All this said, my god, this game starts and ends incredibly strong. Jotunheim has some of the best storytelling in the medium, it just relishes on releasing so many of the secrets it’s played close to the chest through the dozen preceding hours. I also love how Brok and Sindri are these Gadgetron vendors that teleport around the map. It really shows how, although the world is really out to get Kratos and Atreus, it’s also supporting them (or, mostly Atreus). Oh, and they have this great moment when they’re reunited. Their brand is different, and Brok comments that it’s the consequence of “fixing something that broke”. Sindri says he likes the new one better. They have reconciled, but their relationship has changed since they were last together. As Sindri puts it, their brotherhood is now stronger than it has ever been, now having accepted each other for who they are. Kratos and Atreus are more or less at the same point in their arc. It’s great stuff. OK, nobody reads the description. Thanks for indulging ol’ pal. I read the comments, I reply to most of them because I enjoy getting a response from the creator whenever I comment. I’ve got nothing else to say about this game, so you go ahead and let me know what you think. 00:00 - Intro 01:22 - The Original Trilogy 02:43 - Hating Who You Are 04:09 - Can gods be good? 05:50 - Keep your expectations low. 08:31 - The Boy has been Cursed 10:25 - The Curse of Godhood 11:55 - The 'Boy' Button 13:54 - Atreus 16:21 - What Gods Give Up