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Game name - Spider-Man Console - GameBoy Advance Game Release - 2002-04-17 Publisher - Activision Genre - Action The Game Boy Advance version of Spider-Man is an action platformer developed by Digital Eclipse and published by Activision. It was developed as a tie-in to the 2002 film of the same name, so the game is set in the same universe. It tells a slightly different story though. The game starts with Peter Parker already operating as the titular hero and skips everything related to the origin. Also, the Norman Osborn of this game is in league with other supervillains. Most of the game’s story and stages involve Peter Parker’s pursuit of these supervillains. Even if you know the movie by heart and have every line and scene memorized, this game will bring some new details to the table. Most stages in this game comprise a single large area that you can explore. Sometimes, you’ll just need to make your way to the end of a stage to proceed to the next one. Other stages have special objectives, like giving you a number of hostages to rescue or a number of bombs to retrieve. All of the stages have time limits, so you can’t take your time to explore every nook and cranny. You’ve got a health meter in a form of a web at the lower left corner, and you start the game with three lives. Stages have plenty of health refills and extra lives – I had more than thirty lives by the end of my first playthrough. The game also has a save system with three save slots. There are no difficulty options, but there is a Secrets option with a few features that can change up the gameplay, which we’ll talk about more later. mGBA Settings Video Renderer - OpenGL XQ GBA Audio - On Internal Resolution - 8x FPS - 60 My PC Specs OS - Windows 10 Home CPU - Intel Core i7-7700K @ 4.20GHz 4.20 GHz GPU - NVIDIA® GeForce® GTX 1070 RAM - 16.0 GB #game #nintendo #Spider-Man