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A lot of the time, lower and middle level players in games aren't inherently less skilled, but don't understand the concept of responding to opposition rather than try to outright conquer opposition. What I mean is players often focus so much on trying to exert their own play and skill over the opponent (whether a human opponent in a fighting game, or AI in a single player game) rather than simply responding to what your opposition is doing. This concept applies especially strongly to arcade games such as SHMUPs. In SHMUPs, it's easy for a player to get overwhelmed by how many things are happening on screen, bullets and enemies flying in hundreds from every direction, flashing colors, pumping music. A natural reaction is to want to try to move around as much as possible and shoot as fast as you can to kill the enemies to avoid being defeated. Ironically, one can learn to be most efficient by learning to do the opposite, of moving as little as possible and see what the game is FORCING you to do, which helps you develop a deeper understanding of how to visually prioritize what is or isn't important and also a deeper understanding of the most efficient and effortless solutions to each problem a game throws at you. Once you master the concept of efficiency and knowing how to respond better to complex situations, then you can use that power to play more aggressive. In summary, focus more on what the opposition is doing to inform your actions, rather than focus primarily on what you are doing to the opposition. The opposition is the call, and your actions are the response. In real life boxing or fighting, you gain the upper hand by knowing how to balance patience and aggression, responding to what the opponent is doing, rather than blindly going in without listening to your opponent.