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#EpicDuel #ArtixEntertainment #DagetheEvil #NightmareDage #Dage #CyberHunter #BloodMage #SpeedBattle Watch me beat Nightmare Dage in 120 rounds with this risky updated version of the original Tech BM + Support CH build combo! Please refer to my other recent video for farming methods! Video Intro: 0:07 120 Rounds: 0:34 Dage 2020: 1:20 To Reiterate: 1:41 Cyber Hunter Build: 1:51 Blood Mage Build: 2:11 Cyber Hunter Tips: 3:06 Blood Mage Tips: 3:38 Video Outro: 3:57 Full Battle (4.33x speed): 4:14 Ending: 10:57 ---------------------------------- Dage 2020 Attempting a “Contemporary” Record! Dage’s Birthday 2020 calls for another Nightmare Dage challenge, with new battle drops! However, several significant balance changes have occurred since NM Dage’s release in September 2019 such as the trading of Defense Matrix and EMP Grenade for Nanotech Shield and Neurotoxin, repurposing of defensive armor cores, and the reversion of tier 4 diminishing returns on Defense and Resistance. This video demonstrates a modified version of the previous record-setting Tech Blood Mage + Support Cyber Hunter strategy for beating Dage, in an attempt to set a record under the current balance. The record set by the original builds was 110 rounds; the new version clocked in at 120. Not too bad. Admittedly, I initially doubted modified versions of the original builds could work at all; the loss of Matrix was hugely problematic in this context, and no substitute exists. But on the other hand, the current balance constitutes one of the easiest boss killing phases in recent history. Compared to September 2019, the player is objectively stronger, with naturally higher defenses, free stats from Gene Augment, and new cores, to name few. So somehow, things still worked out… ---------------------------------- Cyber Hunter Tips Prioritize Malfunction. Only not use it in cases when you anticipate that neither player will be using strong Energy damage attacks in the next one or two turns. The faster you kill and get him into heal range, the fewer risks you’ll need to take in the long run. Usually, depending upon heal availability and the health of the BM, use Hardened Armor on the BM when Armored Roots is off. If it is on cooldown, and the situation is dire and/or you don’t anticipate using Malfunction next (and therefore have excess energy), Nanotech Shield can be used in lieu. Otherwise, if energy is truly in excess, Neurotoxin can be used. To maximize speed, both players should save 10% health cores until he is in heal range (less than 13.5k health). ---------------------------------- Blood Mage Tips Prioritize attacking while Malfunction is active but recognize that in most loops, it is safer to waste a turn to apply Armored Roots or heal. That is okay; Robot and Plasma Cannon are the two important moves. Don’t use Armored Roots when you don’t have energy left; Parasite instead. When you have 215 energy left, you must choose based on the circumstances whether to use Armored Roots or to try to use the energy fast and then Parasite. The trickiest part about this setup is maintaining fluid transitions between offensive and defensive maneuvers due to Armored Roots’ no-Melee stipulation, the need to save attacks for while Malfunction is active, and the fact that Maelstrom is Physical. Using Roots as BM does not call for the strict rotation that CHs must adhere to, but that makes it harder, not easier. Many risks will be taken. ---------------------------------- Music Credits: "Easy Lemon", "Burnt Spirit", "Fireflies and Stardust" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License