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#UnrealEngine #UnrealLearning Welcome to Part 6 of our Sci-Fi First Person Shooter Tutorial Series! In this video we'll cover all of the major scripting events that occur when your character takes damage, dies, despawns, and gets a game over! We'll also set up some simple debugging to toggle between mortality and immortality with the touch of a button. There's a lot to go over and I hope you learn something along the way! Oh hey there, you found me on YouTube. So come learn how to make a video game with me while using what I think is the most beginner friendly engine in the business. I know when I first started learning how to create a video game I didn't know where to start. It's a pretty daunting task to learn all of it so I wanted to make videos that I wish I had access to at that time. Learning should be simple and fun, so that's what my tutorial videos will aim to be! Please help support the channel for free by liking and commenting on the video and by subscribing to the channel! It doesn't hurt anyone and it helps out a ton! Be sure to let me know what topics you would like covered in the future! Music: https://www.purple-planet.com –––––––––––––––––––––––––––––– Topics of discussion: UE4 First Person Shooter UE4 FPS UE4 Damage UE4 Ragdoll UE4 Death UE4 Functions UE4 Character Damage UE4 Game Over UE4 Blueprint UE4 Timeline UE4 Despawn UE4 Debug UE4 Character Unreal Engine 4 Tutorial Series Unreal Engine 4 Damage Unreal Engine 4 Ragdoll Unreal Engine 4 Blueprints Unreal Engine 4 First Person Shooter Unreal Engine 4 Game Over