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In this attempt at a new side series and for a short break from our Review Mauling, we decide to try game mechanic reviews. In this series, we intend to anaylse and discuss game mechanics. For example: DLC, health systems, stamina systems, inventory systems, or in this case, class and character systems. We intend to look at the positives and negatives of including such a mechanic in your game and we talk about games that develop the system well against games that we think don't need it. In this video, we briefly discuss Risk of Rain 2, Wildermyth, Deep Rock Galactic, and even mention Back 4 Blood and Left 4 Dead 2. A little warning that we talk about rather controversial opinions. What are your thoughts on class systems? What games do you think they belong in and what games do you think shouldn't have included them? We'd love to discuss with you in the comments.