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Could the Super Nintendo replicate the arcade experience of Capcom’s CPS boards? In this video, we compare games that appeared on both platforms, from iconic fighters to fast-paced action games. We’ll explore the differences in graphics, gameplay, and overall performance. This is a comprehensive list of titles that made the jump from Capcom’s CPS arcade hardware to the SNES. Join me as we discover whether the SNES could deliver a true arcade experience, or if Capcom’s arcade boards held onto the throne. Please Consider Helping Me on Patreon, Becoming a YouTube Member, or with Hardware Donations or Real Hardware Video Captures! / consolecombat / @consolecombat Hardware Potentially Used to Capture from Real Consoles: ODV GBS-C for Scart YpBpr and VGA RGB to HDMI output. Mcbazel ODV-II Component/CVBS/S-Video to YpBpr Converter. RGBS/VGA to YpBpr and a YpBpr active splitter for live Streaming to play on a CRT while outputting to HDMI for YouTube. The Famicom has been modded for RGB output. Mister Pi FPGA will be used in instances I do not have access to real hardware. this will be noted in the video. Emulation will be used in instances when I do not have access to any of the above mentioned hardware. This will be noted in the video. I’m a fan of original console and computer hardware playing games and running software on original systems. These devices won’t last forever so my goal is to try to preserve and compare original real hardware and show what gameplay was like on those systems. As you can imagine, getting access to original hardware is difficult and expensive so if you feel as passionate about genuine classic gaming hardware like I do, please consider becoming a patron or donating hardware for the cause! Thank you.