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An easy tutorial on how to make a grid based building system in Unity. You don't need to write a custom grid! The system works with standard Unity tilemaps. It implements grid snapping and placement checking. As an example, I used an isometric grid but it will work for any 2d grid. Get the project files - https://www.patreon.com/posts/project... Grid placement is a very common mechanic used in simulation games, tycoon and city builders, rpg and rts games. I developed this system when I was making my fantasy town simulation game Lost in Athilidus. In my devlogs, I share a lot of useful resources so you can learn how to make a game in Unity by yourself. HayDay style building system (based on this one) - • Grid Building System Tutorial in Unity | M... 3D Grid Building System in Unity - • 3D Grid Building System - Unity Tutorial |... 0:00 Intro 0:24 How the system works 1:04 Setting up the project 3:28 Time to code! 12:28 How to make it better 14:18 Outro You can use the code in your projects but you're required to credit me (include link to this video) Starting project https://github.com/TamaraMakesGames/G... Final project with extra feature (smooth movement) available on Patreon Lost in Athilidus Devlogs • LiA Devlog - Indie game ————My Links———— 💗 Patreon 💗 / tamara_makes_games ☕ Buy me a coffee ☕ https://www.buymeacoffee.com/tamarama... ⭐ Discord ⭐ / discord 🔷 Twitter 🔷 / tamaramakesgame 🎮Games🎮 https://tamara-m.itch.io/ 👍 Like and Subscribe! 👍 #GridBuilding #UnityTutorial