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JetBrains Rider is the best scripting editor for Unity – let's find out why! Powerful C# features help you forget about tooling and concentrate on coding. Jump to the exact code you need instantly, generate code as you type, and find and automatically fix problems before you hit them. Rider's Unity specific inspections will find common errors, help you fix them, and suggest best practices to keep your game running smoothly. Rider understands your serialized data, showing you serialized fields and method usages directly in the code editor and displaying Unity data right where you need it. We'll look at these and other ways to get Rider to help you improve your game. Speaker: Matt Ellis Bio: Matt Ellis is a developer advocate at JetBrains. He has spent over 20 years shipping software in various industries and currently works with IDEs and development tools, having fun with abstract syntax trees and source code analysis. He also works on the Unity support in Rider.