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Victoria 2 Multiplayer: The Complete Technical Guide

This is the comprehensive guide to the technical aspects of Victoria 2 multiplayer. Setting up, connecting, organising games, what you need, how it works, quality-of-life improvements & all the technical issues that cause instability. Not just given in a checklist, not just information read at you, but a detailed explanation that will give you a full understanding. Game mechanics and strategies are important, but if you can't set up Victoria 2 multiplayer correctly or understand what you need to do in the first place, your skills will be irrelevant. Many people helped me in making this guide, and full credit to them is given in the intro and outro. They corrected mistakes I'd made, suggested additional relevant information, and bolstered my own knowledge and experience. Thank you! Also, how could I make this guide without petty swipes at Victoria 3? Follow the counter and see how many I make! The video is divided into three sections each with many topics. Section 1: Setting up Victoria 2 multiplayer. Section 2: How Victoria 2 multiplayer functions. Section 3: Instability issues. Timestamps: 00:00 Intro 03:54 1A. Windowed Borderless 05:20 1B. The Two Methods (pros & cons) 09:01 1C. Port Forwarding 12:19 1D. Checksum & Installing Mods 16:52 1E. Monthly Autosaves & Saves in General 19:57 1F. Hosting & Joining the Lobby 23:11 1G. Notification Settings 25:02 2A. Finding Players 27:27 2B. Organisation & Schedule 31:26 2C. Kicking & Banning 33:49 2D. Game Speed & Pausing 36:39 2E. In-game chat & Communication 40:18 2F. Dualboxing & “No AI” 42:00 2G. Multiplayer Mods (Introduction) 46:46 2H. Rules (Introduction) 51:19 3A. Crashing 51:31 3B. Getting Stuck in the Lobby & “The Checks” 57:11 3C. Grey Map Glitch 59:00 3D. TCP Error 01:00:10 3E. Lagging Behind 01:01:26 3F. Out of Sync 01:07:03 3G. Crisis Glitch 01:08:52 Outro Alstadt mod, basic minimalist multiplayer mod, version 1.18: https://mega.nz/file/wWw1xIoQ#PN8gbmE... Video content in order of mentions: “Game Out of Sync” Scandinavia Part 11:    • Game Out of Sync (and a Great War?) -...   “Crimes Against Synchronisation”, another video about OOSing, featuring a clear example of how going out of sync causes you to see different things:    • Crimes Against Synchronisation: Heirs...   “The Real Victoria 3 Multiplayer Experience”, or how Paradox failed to improve multiplayer after 12 years:    • The Real Victoria 3 Multiplayer Exper...   Muscovy Part 7 “Ruined Nations”:    • Ruined Nations - Muscovy Part 7 (Vict...   The Meme River, where “rule lawyering” (see section 2H) gets out of hand:    • The Meme River! (Part 1)   The Venice Series, with many detailed analyses of multiplayer rule disputes:    • The Venice Series   “The Great Pee-Pee War” for an example of neutral territory within army rules:    • The Great Pee-Pee War (Victoria 2)   Music, in order of appearance: “Take That Back”, Silent Partner This jazz compilation:    • Видео   “New World Anthem” Vic2 soundtrack “Countryside” Vic2 soundtrack “Johan's Waltz” Vic2 soundtrack This Sicilian music compilation:    • Sicilian Relaxing Music, La Dolce Vit...   This bossa nova song:    • no copyright bossa nova - free backgr...   “Investigations”, Kevin MacLeod Orchestral suite 3 Air, Bach Dance of the Knights, Profokiev Channel membership link:    / @spudgunofficial   Second channel for stream archives:    / @thespudgunarchives   Patreon:   / spudgunofficial   Discord:   / discord   Twitter:   / spudguno  

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