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This video shows some selected and essential workflow stages of making a Mos Eisley looking environment in Blender. Most of the time, the playback speed is only slightly increased, so it is easier to follow the single steps. But please keep in mind that this video is not supposed to be a tutorial. All 3D models are made by myself. The buildings are heavily inspired by Mos Pelgo from The Mandalorian Season 2. I want to thank all YouTubers who helped me with their tutorials to create this scene! Rendered images downloadable on ArtStation: https://www.artstation.com/artwork/R3... 00:00 - Intro Part 1: "The Building" 00:12 - Modeling 03:51 - Sculpting 04:55 - Door 05:47 - Cables 06:57 - Texturing Part 2: "Props & Scenery" 08:44 - Linen / Fabric 11:08 - Crate Modeling 12:05 - Crate Texturing 14:09 - Rearranging all Objects Part 3: "Adding Sand Everywhere" 15:17 - Sand 19:04 - Compositing 19:57 - Final Result: Image Gallery As always, special thanks to Samuel Kim for providing his legendary Star Wars orchestrations: The Mandalorian Suite – • Star Wars: The Mandalorian Suite | EPIC OR... Journey to Mos Pelgo, Tuskan Raider Theme – • The Mandalorian Season 2 Soundtrack Suite ... The Force Theme (Mandalorian Season 2) – • Star Wars: The Force Theme (Luke Skywalker... March of The Resistance (Trap Version) – • Star Wars: March of The Resistance | EPIC ... Boba Fett Theme (Mandalorian Season 2) – • Star Wars: Boba Fett Theme | Mandalorian S... Jedi Temple March x Droid Army March (Mandalorian Version) – • Star Wars: Jedi Temple March x Droid Army ... #MosEisley #3Dmodeling #Blender