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This is going to be a weird review because my relationships with RoadCraft and its predecessors, like SnowRunner, are a bit weird. You see, after finding my love for Death Stranding, I gave SnowRunner a try and bounced off. I couldn't imagine anyone finding a game about being stuck in the mud fun. Then I discovered Snowrunner's hard mode and custom campaign, and I was hooked. With those modes, fuel, damage, and money all mattered. Getting stuck or flipping a vehicle required me to send another vehicle to rescue it to try and avoid the recovery fee, because if I mismanaged my time and money, I could actually fail the entire campaign. SnowRunner became as much a planning and strategy game as it did a driving sim, and I loved it. *Gideon's Bias* Review Copy Used: Yes Hours Played: 40+ Reviewed On: Xbox Series X Fan of Genre: Yes Mode Played: N/A *RoadCraft Information* Publisher: Focus Entertainment Type: Full Game Platforms: PC, Xbox Series, PlayStation 5 Genre: Simulation Price: $39.99 *Links* Website: https://gideonsgaming.com/ Patreon: / gaminggideon Kofi: https://ko-fi.com/gaminggideon Instagram: / gideonsgaming Bluesky: https://bsky.app/profile/gaminggideon... *Time Stamps* 00:00 Gideon's Perspective 01:34 Road Crafting 02:59 Simmed Down 05:27 All Work & No Play 09:30 Verdict #gideonsgaming #roadcraft #snowrunner