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The first 500 people to use my link will receive a one month free trial of Skillshare: https://skl.sh/hbitproject05241 Modular modelling techniques meet procedural non-destructive workflows. Inspired by the work of the so-called "view painters", I'll show you how to re-create some of their most iconic elements, such as columns and vaults , in a flexible and re-usable way. Additionally, I'll show you how to build a procedural damage system without using any external add-on. In all of my videos I use some assets specifically crafted to create these kind of scenes. You can find them at the links here below ⬇️ Full marble shader 👇 https://blendermarket.com/products/ma... Check out also my Classical Mouldings pack! 👇 https://blendermarket.com/products/cl... https://hbitproject.gumroad.com/l/qpgrry Follow me for more behind the scenes / WIPs! 👇 / hbitproject / hbitproject Timestamps: 00:00 - Intro 01:33 - Procedural columns and columnades 22:59 - Building templates for later use 23:26 - Procedural vaults 32:35 - Procedural walls 39:50 - Procedural damage 46:22 - A sample scene Music: Adrián Berenguer - Aware Aija Alsina - The Miracle That You Are Emmanuel Jacob - Karpathos Do you have any query? You can reach out to me at the following address: [email protected]