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This video is part of a complete Game Design and Game Development course using Unity, designed for students, beginners, and aspiring game developers who want to learn how to build games from scratch using Unity Engine and C#. In this lesson, you will learn essential concepts of game design and Unity development, including practical implementation, design thinking, and real examples that follow industry practices. The course focuses on both technical skills and game design principles, making it suitable for academic learning and self-study. This series covers: • Game design fundamentals • Unity Editor basics • Game mechanics and player interaction • Scene design and level building • C# scripting for games • Input handling and movement • UI design for games • Game logic and structure • Best practices for beginner game developers Each video is structured step-by-step to help you clearly understand how games are designed, developed, and implemented in Unity. This content is ideal for: • University students • Game design learners • Unity beginners • Computer science and IT students • Anyone interested in game development