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Hello, and welcome to this Marionette tutorial! We are excited to introduce a brand new feature in our latest update: Inpaint. This powerful tool allows you to selectively re-clean specific sections of your animation without needing to re-process the entire clip. In this video, we demonstrate how to fix a common motion capture error—a flickering arm—by targeting only the problematic area. This makes your cleanup workflow significantly faster and much more precise. Like all Marionette features, Inpaint runs completely offline on your local machine. This means you get free, unlimited processing with no cloud credits or limitations, ensuring a professional workflow with full creative control. In this tutorial, you'll learn: ✅ What the Inpaint feature is and how it saves you time. ✅ How to use timeline markers (I and O keys) to target specific animation sections. ✅ How to adjust cleaning strength and generate a new Inpaint clip. ✅ Understanding layer priority in the timeline. ✅ Advanced techniques: How to use Clip Settings to isolate and fix specific body parts while keeping the rest of the performance intact. Marionette is here to enhance your animation workflow. We provide a powerful, offline motion capture solution that is designed for complete capture and control. Using just a single camera, you can capture your performance and then control it fully on the platform you choose through our plugins. And because Marionette runs completely offline, it means no cloud, no waiting for uploads, no credit-spending limitations, and total privacy, as all your data stays securely on your machine. Learn more here: https://marionettemocap.com/ 🔗 Follow MarionetteXR: 💬 Discord: / discord 📸 Instagram: / marionettemocap 🎥 TikTok: / marionettemocap 🐦 X (Twitter): https://x.com/MarionetteXR 💼 LinkedIn: / marionette-xr 📘 Facebook: / marionettexr 00:00 - Intro & Inpaint Feature Overview 00:28 - Offline & Unlimited Processing 00:48 - Identifying the Animation Glitch 00:58 - Step 1: Setting Timeline Markers (I/O) 01:11 - Step 2: Using the Inpaint Menu & Cleaning Strength 01:33 - Understanding Timeline Layer Priority 01:46 - Step 3: Advanced Blending (Isolating Specific Limbs) 02:16 - Final Result & Outro #Mocap #MotionCapture #AnimationCleanup #3DAnimation #GameDev #IndieDev #Marionette #CharacterAnimation #AnimationTutorial