У нас вы можете посмотреть бесплатно Knee-Deep in the Dead / The Ultimate Doom '95 DOSBox или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Knee-Deep in the Dead is the first episode in Doom/The Ultimate Doom, and the only episode in the shareware version. The episode takes place in the UAC installations on Phobos, one of the moons of Mars. Designed mainly by Tom Hall, the levels have a unique graphical style characterized by extensive use of STAR textures, large amounts of highly saturated brown and green textures in general, and a misty, mountainous skyline. Before he left, Hall had created one big Giga-Map of the original Phobos Base, in which the player initially could roam freely between different sections of the base with only one exit attached that would lead to the next level complex (sort of like Quake 2). From that he created 7 separate levels for the first episode after the cohesive Giga-Map concept was scratched by John Carmack. Because of Episode 1's singular inclusion in the Doom shareware version, the Episode 1 style levels have become one of the most popular and easily recognizable Doom design themes. Fan-made levels utilizing exclusively Episode 1 textures, and emulating Episode 1 play style, are commonly referred to as techbase levels.