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This was one of those perfect King’s Ransom runs where the scaling just never stopped. The entire game plan revolved around abusing King’s Ransom to stack absurd bonus levels across everything that matters. By the end of the run, we had added +12 levels to our Blitz, Cast, Rush, and Static Shock, turning every button press into a screen-wide damage event. Instead of relying on a single carry ability, this build let all damage sources scale together, which made the run feel explosive, consistent, and incredibly safe once it got rolling. Why this run was so strong: 👑 King’s Ransom stacking massive free levels ⚡ Blitz, Cast, Rush, Static Shock all boosted by +12 🌩️ Multiple damage sources scaling at once instead of one carry 💥 Constant pressure, fast clears, and brutal burst on bosses Once the levels stacked up, everything chained together — lightning everywhere, nonstop procs, and damage numbers flying from every direction. This is one of the cleanest examples of how dangerous King’s Ransom can be when the build supports it. If you enjoy scaling builds, multi-source damage, and runs that snowball completely out of control, this one is a blast. #roguelike #hades2 #indiegame