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Oh, hi. How have you been over the past year? Lots has happened here, but I got super lazy about making videos after my music computer's death threw off my momentum. But hey, I have a much more powerful one now, and I managed to save the hard drives so that I could keep that sense of continuity. Tons more plugins now, too. Lots of new and exciting opinions. More videos coming soon, hopefully. This is sort of a "working out the rust" video because Synplant 2 was such a fun instrument to play around with and find uses for. I applied for the beta after hearing about it, being brutally honest about my lack of experience with betas and wanting to get in purely to play with it, and they let me in when it was on pre-release build 227. Now ~that's~ a sense of humor I felt morally obligated to throw money at. I'm not being paid or anything, obviously, but I'd sell out in a second for the right price. The problem is that vultures are like cops; there's just never a greedy capitalist around when you need one. If you haven't heard of Synplant at all, its original incarnation came out a long time ago and was basically a synth with some randomization features that allowed you to choose whether you wanted to dial in sounds manually or shift the sound in one of many possible random directions for a more iterative approach. Synplant 2 keeps all of that and lets you go even further, layering the randomness for more elaborate results, but the biggest new feature is the neural net that's trained to replicate the sound of samples (I believe up to 2 seconds max) in a synth patch to the best of its abilities. It's one of those things that opens up all sorts of creative possibilities and opportunities to luck into unique new sounds. Kind of has a "Christmas morning" feel for mad scientist-types. It ~does~ have some limitations, of course. I could do a video about that if anyone's interested. But I'm pretty excited to keep playing with it and finding new ways of incorporating it into my workflow. Last thing: I switched from Cakewalk to Reaper a while back. Not that there's anything particularly wrong with Cakewalk—I grew up with its predecessor, Sonar, after all—but Reaper feels more intuitive and in line with how I visualize music. Also, it's pretty nice being able to follow along with Dan Worrall's more technical videos in a 1:1 capacity. TIMESTAMPS: 0:00 - Short intro 0:06 - 1.) Replicate samples you can't legally use 1:06 - 2.) Create a similar sound to layer with the original 2:06 - 3.) Make sample variations for humanization purposes 3:05 - Outro and random stupidity