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Hi everyone, I want to immediately clarify that this is not a video where it is shown how good I am at playing this game, because that is not the intent, also because I'm not that good (at most I get by). This video serves to show how with Retroarch you can change the appearance of old games to your liking. And in fact today we return to 2D retrogames with a request that was made to me: customize a shader so that the image is upscaled, but otherwise is as faithful as possible to the old flat CRT screens, with the correct aspect ratio . To achieve this goal I worked on Bezel shaders and for testing I used Mortal Kombat 2 arcade version, because I wanted to try a game with digitized graphics. Also Mortal Kombat 2 is my favorite classic MK, even if this information is irrelevant :D To avoid any display problems, it is better to watch in 4K full screen (or at least try changing resolution if you notice defects such as strange colors). If you like the result, I leave you in the description the link to download the "shaders" folder (use Winrar to extract the files), to copy into your Retroarch directory (mine for example is C:\RetroArch-Win64). It should not overwrite any other shader that you may have in your "shaders" folder, in any case before copying and pasting I recommend you back up the "shaders" folder to be safe. Once you have started a game, click F1, go to the "shader" item and load the "Niubblog_4K_CRT_Bezel.slangp" shader located in the "shader" folder. Until next time! Download link: https://drive.google.com/file/d/1yf8B...