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Join a FREE community where 3D artists, interior designers, and architects master 3ds Max: https://bit.ly/3dartists24 Here are all the 3ds Max tips I use, have seen, been told, or found. I hope having them all in one place helps you. 00:00 - Convert Triangles to Quads 00:10 - Hiding and Unhiding Selections in Edit Poly 00:19 - Selecting Objects Behind Other Objects 00:28 - Using Auto Grid for Object Placement 00:34 - Quick Search for Actions with Keyboard Shortcuts 00:40 - Managing Safe Frames and Viewports 00:57 - Ungrouping Nested Groups 01:10 - Creating Mesh Patterns with Topology Tool 02:02 - Hiding and Showing Geometry, Cameras, and Lights 02:26 - Configuring Custom Modifier Sets 03:03 - Using Modifier List Search 03:11 - Selecting Edge Loops and Rings 03:54 - Advanced Selection Techniques 04:12 - Creating Cameras from Perspective View 04:28 - Freezing Cameras to Prevent Movement 05:32 - Using the Modifier Stack for Non-destructive Workflow 06:18 - Keyboard Shortcuts for Selection Modes 06:43 - Advanced Undo and Redo Options 06:56 - Using Soft Selection for Organic Modeling 07:09 - Scripting Basics for Automation 07:54 - Animating Objects with the Melt Modifier 08:19 - Animating Objects Visibility 08:45 - Deleting Edges and Vertices Together 09:01 - Using PSD Files in the Material Editor 09:26 - Adding Animated People and Cars to Scenes 11:04 - Batch Renaming Objects 11:23 - Using Select and Place Tool for Object Positioning 11:31 - Extruding and Repeating Actions 12:03 - Selecting Similar Objects and Viewport Undo 12:15 - X-Ray and Isolation Modes for Objects 12:51 - Preserving UVs While Resizing Objects 13:04 - Using Substitute Modifier for Object Replacement 13:17 - Center Point Cycle for Pivot Adjustments 13:26 - Precision Adjustments with Transform Toolbox