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Today's Critical Thought looks at the problem of item hoarding in video games. Item hoarding can occur if the designer either makes items too good or rare, or fills the world with useless crap that may or may not ever have a purpose. This is also based on the concept of knowing when something is too good, which we'll come back to in another critical thought. -- Subscribe and Check Out: Visit http://Game-Wisdom.com for posts and podcasts on all things Game Industry related. And of course subscribe to / game-wisdom for daily video content. You can follow me at the following places: Subscribe on Twitch under / gwbycer for daily plays around 10 est. Subscribe on Twitter: / gwbycer to get the latest updates when new content goes live all around. Subscribe on Facebook here: / gamewisdom You can find me on Patreon under Game-Wisdom or by this link : / gwbycer any donations would be greatly appreciated in order to allow me to continue to put out great content. About Me: I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.