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Plz Subscribe our Art channels / tutomatorartstation / @tutotrading2667 . You can support us on patreon / tutomator Maya character rigging and animation tutorial Hello guys here is link of our first official website https://www.tutomator.com Where you can purchase 3d model 2d assets Resolve lots and many more collection in very cheap prize. Plz do visit our site help support us. Plz visit our Blog https://tutomator.com/index.php/post-... Thanks Praveer das (Tutomator) नमस्कार दोस्तों यहाँ हमारी पहली वेबसाइट का लिंक है https://tutomator.com जहां आप 3D Model 2D Assets खरीद सकते हैं बहुत ही सस्ते दाम में Plz हमारी साइट को Visit करें #Maya #rigging #animation maya rigging is used to give animations to 3d characters. Tutomator is formed by Praveer das from Raipur Chhattisgarh INDIA ----------------------------------------------------------------------------------------------------------------------------------------- To get Whole paid personal course pack of DVD format contact me at tutomator@gmail.com or call whatsapp us on 8319771370 ----------------------------------------------------------------------------------------------------------------------------------------- Buy Full Premium Photoshop course on udemy click link Below https://www.udemy.com/course/tutomato... ----------------------------------------------------------------------------------------------------------------------------------------- join our facebook page at / tutomatortuts follow us on twiter / tutomator2 join our whatapp group https://chat.whatsapp.com/DcMAm9GHI5G... ----------------------------------------------------------------------------------------------------------------------------------------- All tutorials are created in Hindi language subscribe my youtube channel to get further updates https://www.youtube.com/channel/UCfxN... Maya was originally an animation product based on code from The Advanced Visualizer by Wavefront Technologies, Thomson Digital Image (TDI) Explore, PowerAnimator by Alias Research, Inc., and Alias Sketch!. The IRIX-based projects were combined and animation features were added; the project codename was Maya.[5] Walt Disney Feature Animation collaborated closely with Maya's development during its production of Dinosaur.[6] Disney requested that the user interface of the application be customizable so that a personalized workflow could be created. This was a particular influence in the open architecture of Maya, and partly responsible for it becoming popular in the animation industry. After Silicon Graphics Inc. acquired both Alias and Wavefront Technologies, Inc., Wavefront's technology (then under development) was merged into Maya. SGI's acquisition was a response to Microsoft Corporation acquiring Softimage 3D. The new wholly owned subsidiary was named "Alias{\displaystyle |}|Wavefront".[7] In the early days of development, Maya started with Tcl as the scripting language, in order to leverage its similarity to a Unix shell language. But after the merger with Wavefront, Sophia, the scripting language in Wavefront's Dynamation, was chosen as the basis of MEL (Maya embedded language).[8] Maya 1.0 was released in February 1998. Following a series of acquisitions, Maya was bought by Autodesk in 2005.[9][10] Under the name of the new parent company, Maya was renamed Autodesk Maya. However, the name "Maya" continues to be the dominant name used for the product.