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Couldn't fit a list of detailed time stamps for the more important fixes in this video description, so please see the Pinned Comment below for the list. This trailer showcases many of the fixes to the Single Player levels of TRON 2.0, via the upcoming Killer App Mod v1.2. The second trailer was originally meant to show all the remaining Single Player level fixes. But the video became too long, so it had to be split and a third trailer is still upcoming. One of the mandates of Killer App Mod v1.2 has always been to fix or enhance the Single Player campaign, a goal partly inspired by the similar (in purpose) System Shock 2 Community Patch (SCP). ➜ Help keep the LDSO web site online! Buy any game from GreenManGaming via our link: https://greenmangaming.sjv.io/ZQy90R ➜ LDSO Web site: http://goo.gl/ZUOfH5 ➜ LDSO Twitter: http://goo.gl/CouW5M ➜ LDSO Facebook: http://goo.gl/ay9xHf ➜ LDSO Tumblr: http://goo.gl/nszjUB ➜ LDSO DeviantArt: http://goo.gl/gV1Ujb ➜ TRON 2.0 News: http://goo.gl/4vp6Wz 00:00 - Intro 00:36 - Enhancement to opening cutscene for 16:9 aspect ratio 02:30 - Empty prisoner cells can now be opened with permissions cheat 03:05 - Encryption keys are difficult to destroy with certain weapons, fixed 05:03 - Added sound effect to force field 05:59 - Fixed Exit Port issues 06:26 - Fixed Exit Port beam issues 06:53 - Fixed Exit Port texture issues 08:09 - Switches at energy bridge now work for permissions cheat users 10:46 - Fixed Mooring App switch sounds, added objective completion message 11:49 - Fixed green light "leaking" 12:17 - Fixed switches controlling bulkhead door (right before Ma3a) 13:04 - Fixed Ma3a referring to the player as "Jet" too early 13:17 - Fixed missing build point and objective notifications 13:33 - Fixed Exit Port issues 13:53 - Enhancements to cutscene for 16:9 aspect ratio 15:58 - I/O Node can no longer be used, hint about where to go added 16:27 - Silenced distracting beam sounds, restored Archive Stack help file 17:45 - Restored Power Router help file 18:24 - Fixed Exit Port issues 18:44 - Enhancements to cutscene for 16:9 aspect ratio 19:55 - Fixed permissions cheat users being able to activate useless switch, force field sound added 20:33 - Fixed Escher-like twisted geometry 21:03 - Program NPC now waits to activate bridge 22:07 - Fixed textures on Exit Port columns being too dark 23:30 - Fixed sign above Protocol Socket not displaying info 23:36 - Fixed ICPs' energy armor persisting after being de-rezzed 24:18 - Fixed minor issues caused by using permissions cheat on force field switch 25:44 - Fixed permission in Archive Bin not costing energy 26:02 - Added missing objective completion message 27:12 - Fixed missing mission failure message 28:18 - Outro