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Today, we are going to one shot our own faction members... And important lore characters.. and ourselves Intro 0:00 Discovery 0:42 Broken Showcase 2:36 Friendly Fire 5:40 PvP Scaling 6:04 Destroying Lore 7:14 Zonewide One Shot 8:46 If you wanna become a supporter of the channel through membership, click the link here / @rextroy3 Special thanks to all my Patreon supporters, appreciate you all! Lightfang - Elune (US Servers) Aegîs - Ravencrest (EU Servers) Plantagenant - Bladefist (US Servers) Tailsnapper - GrimBatol (EU Servers) Deathness - BleedingHollow (US Servers) Patreon: / rextroy Twitter: / rextroy3 Twitch: / rextroy Special thanks to RebelxKatie on twitter for helping me with the thumbnail! / rebelxkatie Background: The hunt for this bug started with a picture on the forum https://eu.forums.blizzard.com/en/wow... It showed a really weird scenario when someone got hit by about 16 festering wounds at once! So I started testing around a lot, both with Apocalypse and Doomburst. My original theory was that you could store up wounds on your Death coil and then unleash it upon someone (because in the picture, someone got one shot in the first 14 second of combat in Arena, which is really fast) Doomburst also acted weirdly, not popping wounds on main target, and not giving festermight from the second wound popped by it (I thought it might have two different mechanics that uses the wounds, and the second wound pop somehow could be stored) The reason I thought it was Doomburst and not Apocalypse, is because of a 0.2 sec delay between the detonation of wounds, which is identical to how wounds are burst with Doomburst, I even theorycrafted about the order of Necrotic Wounds and Festering Wounds being debuffed on the deathlog. A day or two later I got additional information from another post https://us.forums.blizzard.com/en/wow... This also included a video which was of big help • DK's are balanced It showed a pet dying in the same global as 6 wounds went off on a death knight! So it definitely had something to do with pets, because the death knight didn't even have any wound debuffs active on him! So I tested with Hunter and Warlock pets in different ways but didn't get any progress. It was when Ipanic came on his Death Knight I managed to recreate it! And the bug was much more hilarious than I first expected, it has unlimited range, and it can deal damage on units you shouldn't be able to! Both friendly targets and important lore characters like Tirion Fordring. Certain NPCs are still immune like important quest givers (chromie for example) but A LOT of NPCs I didn't expect to be able to damage, can still be hurt by it. This works to damage your own faction, so I decided to gather a group of death knights to pop wounds together on teammates about 1 000 yards away from us! It is a really unique and busted bug Music: World of Warcraft OST. Composers: Jason Hayes, Tracy W. Bush, Derek Duke, Glenn Stafford Legends of Azeroth World of Warcraft: Dragonflight OST Composers: Jake Lefkowitz, Glenn Stafford, David Arkenstone Gnoll World of Warcraft: Cataclysm OST. Composers: Russell Brower, Derek Duke, Neal Acree, David Arkenstone, Glenn Stafford Reforged World of Warcraft: Wrath of the Lich King OST. Composers: Russell Brower, Derek Duke, Glenn Stafford, Neal Acree. The Culling World of Warcraft: Battle for Azeroth OST Composers: Neal Acree, David Arkenstone, Clint Bajakian, Sam Cardon, Derek Duke, Jason Hayes, Leo Kaliski, Kory McMaster, & Glenn Stafford. Arathi Basin Bolvar, Epic